A combined definition can be achieved by adding the respective flag values and specifying the sum. Variable of type DWORD for defining the font display via one of the flag values listed below. Variable of type INT containing the size of the element text in pixels, as in the default dialog ‘Font’. (name specified as in the standard font dialog) Specification of a variable of the type String that contains the font name that is to be used to label the element. Static definitions are configured under "Text properties". These variables are used for dynamic font definitions for element texts via project variables. Y: Integer variable, the value of which indicates the number of pixels by which the bottom right corner is moved in y-direction.X: Integer variable, the value of which indicates the number of pixels by which the bottom right corner is moved in x-direction.Y: Integer variable, the value of which indicates the number of pixels by which the top left corner is moved in y-direction.X: Integer variable, the value of which indicates the number of pixels by which the top left corner is moved in x-direction.Positive values move the horizontal edges downwards and/or the vertical edges to the right. This function can be used to change the shape of the element. In contrast to an absolute movement, a relative position is defined, i.e. The top left and bottom right edges of the element are moved in x- or y-direction by a value (pixels) defined by an integer variable. The element can be moved relative to its fixed position. It can be moved by pressing and holding the mouse button. Click on the element to show the rotation point (center). In contrast to "Rotation" (see above), the element itself rotates. The integer variable entered here defines the angle (angular degrees) by which the element is rotated around its rotation point positive values=mathematically positive=clockwise. ![]() ![]() ![]() Click on the element to show the rotation point. The scaling always refers to the rotation point (center). The value is implicitly divides by 1000, so that it is not necessary to use REAL variables in order to shrink the element. The element size is adjusted linearly according to this value. The integer variable entered here defines the current scaling factor (percent). Note: In contrast to the behavior with ‘internal rotation’ (see below), the element itself does not rotate. The integer variable entered here defines the angle (angular degrees) for rotating the element around a rotation point. (A positive value moves the element from top to bottom). It can be used to move the element in y-direction. Y: The integer variable entered here defines the current y-position of the top left corner of the element (in pixels). (A positive value moves the element from left to right). ![]() It can be used to move the element in x-direction. X: The integer variable entered here defines the current x-position of the top left corner of the element (in pixels). Absolute coordinate values are used here. The element can be moved by changing the x- and y-position (pixels) of the top left corner of the element via an integer variable.
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